xcode - Getting very low FPS when building simple Unity game onto iOS and running it on my iPhone -
i have built relatively simple game in unity 5.6.1f1 should run seamlessly upon building , running on iphone. however, upon building noticed frame rate low. have tried adjusting quite few things although nothing seems work. suggestions on how increase framerate???
xcode has profiling tools. try time profiler , @ call tree see cpu spending of time.
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