java - LibGDX - Overlapping 2 bounding boxes -


i have 3d scene going place 2 objects - sun & planet. when sun overlapped planet has hidden. so, need detect event using methods of libgdx. i've tried find intersection using intersector class below:

//create ray pointed on center of sun ray ray = new ray(camera.position, sun.position);  boundingbox bboxplanet = new boundingbox(); planet.transform.idt(); planet.transform.translate(-2, 0, -8); planet.transform.scl(0.025f); planet.calculateboundingbox(bboxplanet);  boolean retval = intersector.intersectrayboundsfast(ray, bboxplanet); 

enter image description here

the ray points on sun center , when planet overlaps ray retval should true, doesn't. don't know why. doing wrong? perhaps, not best decision. if so, how can solve issue in best way. thank in advance.


Comments

Popular posts from this blog

javascript - Replicate keyboard event with html button -

node.js - Node js - Trying to send POST request, but it is not loading javascript content -

Ansible warning on jinja2 braces on when -